![]() Players become heroes of the realm who oppose evil throughout an expansive campaign, improving their abilities, slaying foes. Personally, I think it's so dang buggy that it's worth cheating past it with the zero-damage attacks if you've been stuck with it for a while. Forge your own legend as a hero of Terrinoth in Descent: Legends of the Dark, the definitive cooperative dungeon-crawling board game for one to four players Across the gripping quests of an unfolding campaign, you and your fellow heroes will venture across the realm, battling terrifying monsters, unlocking new skills, and exploring a wondrous fantasy world. Descent: Legends of the Dark is the definitive dungeon-crawling cooperative board game for one to four players. I'm not sure if it will also require enemies to be a prefix+enemy combo you've never encountered in the entire campaign before, which would be hella hard to keep track of. Keep track of the prefixes of the names and see if that affects it. So, either drag Syrus's portrait against pairs of enemies that haven't been attacked by anyone yet, or attack that way each round. Gladly completed that since it had been multiple missions without Syrus being able to advance cuz of this confusingly-worded feat :( Syrus attacked them before anyone else and boom, 4/4. New enemies spawned that definitely hadn't been on the map yet during this encounter (Fae, Wolf). It was a Pale Zealot vs whatever the Zealot from Round 2 had been (can't remember so can't confirm 100%, sadly). ![]() The only difference we could think of was the name/type of Zealot. It triggered 3/4 when we hit a 2nd Zealot. We were confused so we just dragged Syrus's portrait to attack each enemy on the field for zero damage. More monsters spawned but some were repeats, like a Deathborn Specter, and they didn't count for the feat even though we did the usual: Syrus made the first attack ever performed against each enemy figure, attacking 2 different enemies on each turn. Round 2, Syrus then attacked the Bandit & Zealot. The other heroes then only attacked the Wight & Specter, leaving the others un-attacked. ![]() Round one, Syrus went before anyone else and attacked the Wight & Specter. It worked, but with some tricky parts.Ĥ monsters spawned: Wight, Bandit, Zealot, and Specter. Descent: Legends of the Dark comes in a huge cubic box which is oddly top-heavy. High replayability as interactive storytelling influences the world around the players.Follow up: On a new map, we had Syrus attack each enemy that appeared first, in pairs.14 main quests span the course of 50-65 hours of gameplay.The game’s companion app seamlessly manages the unfolding campaign and controls the game’s monsters, making it easy for the players to focus on their role as heroes.Six distinct heroes, each with a unique playstyle, give you the opportunity to learn new abilities and increase in strength over the course of the campaign. Six unique heroes await in Descent: Legends of the Dark, each offering their own strengths, weaknesses, and combat styles.As 3D terrain and beautifully sculpted hero and monster miniatures draw you into the game, your greatest adventure is yet before you! Each quest is part of the Blood and Flame campaign, and with the help of the game’s companion app, you and your friends are freed to focus fully on defend the realm. Players become heroes of the realm who oppose evil throughout an expansive campaign, improving their abilities, slaying foes, exploring Terrinoth, and forging their own legend. And in the northern barony of Forthyn, the stage is set for the next great confrontation between Terrinoth and the forces of darkness…ĭescent: Legends of the Dark is the definitive dungeon-crawling cooperative board game for one to four players. In the Mistlands, the undead servants of Waiqar the Undying stir, venturing beyond their borders for the first time in memory. The barony of Kell has already fallen, and the demon-tainted barbarians of the Uthuk Y’llan stalk the realm.
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